Mono path[0] = 'C:/Users/kelvi/Desktop/MUDER PARTY/Project Muder Party/MP_Online_Data/Managed'
Mono path[1] = 'C:/Users/kelvi/Desktop/MUDER PARTY/Project Muder Party/MP_Online_Data/Mono'
Mono config path = 'C:/Users/kelvi/Desktop/MUDER PARTY/Project Muder Party/MP_Online_Data/Mono/etc'
PlayerConnection initialized from C:/Users/kelvi/Desktop/MUDER PARTY/Project Muder Party/MP_Online_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55385
Multi-casting "[IP] 192.168.25.8 [Port] 55385 [Flags] 2 [Guid] 2253273816 [EditorId] 1679737540 [Version] 1048832 [Id] WindowsPlayer(KelvinPc) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55385]
PlayerConnection already initialized - listening to [0.0.0.0:55385]
Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6)
    Vendor:   NVIDIA
    VRAM:     979 MB
    Driver:   21.21.13.7633
Default GameObject BitMask: Water already registered
 
(Filename: C:/buildslave/unity/build/Runtime/BaseClasses/TagManager.cpp Line: 100)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\kelvi\Desktop\MUDER PARTY\Project Muder Party\MP_Online_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.519903 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2af4 -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.070041 ms
System memory in use before: 119.6 MB.
System memory in use after: 112.9 MB.

Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 33010.
Total: 37.349560 ms (FindLiveObjects: 5.325856 ms CreateObjectMapping: 3.074292 ms MarkObjects: 18.400900 ms  DeleteObjects: 10.547050 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 110.5 MB.
System memory in use after: 111.8 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33042.
Total: 26.771875 ms (FindLiveObjects: 4.838637 ms CreateObjectMapping: 3.226366 ms MarkObjects: 18.632841 ms  DeleteObjects: 0.071842 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CENARIO/CENARIO/Hide_Objectos/CAMA_L_2F"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CENARIO/CENARIO/Hide_Objectos/Closet_Right_2F"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CENARIO/CENARIO/Hide_Objectos/Closet_Right_1F"
 
(Filename:  Line: 0)

System memory in use before: 111.5 MB.
System memory in use after: 112.8 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33065.
Total: 27.297386 ms (FindLiveObjects: 4.549078 ms CreateObjectMapping: 2.920395 ms MarkObjects: 19.748775 ms  DeleteObjects: 0.077313 ms)

Maca_Item(Clone)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Use_Collider_Behavior:OnTriggerEnter(Collider) (at C:\Users\kelvi\Desktop\MUDER PARTY\PROJECT_MURDER_PARTY\Assets\Scripts\Inventory\Use_Collider_Behavior.cs:710)
 
(Filename: C:/Users/kelvi/Desktop/MUDER PARTY/PROJECT_MURDER_PARTY/Assets/Scripts/Inventory/Use_Collider_Behavior.cs Line: 710)

